PRIME 4.8 vastly simplifies the scripting connection between the latest data APIs and graphics, streamlines playout across multiple broadcasts, and distills repetitive, high-volume design work down to one-time operations.
PRIME 4.8’s feature highlights include:
- A dedicated JavaScript toolset to import, edit, and bind scripts to scene parameters entirely within PRIME, great for connecting your scenes to the latest data APIs!
- Rapid-access playout control of replaceable elements with the new Replaceable Panel, for manual edits to scenes and management of external updates/data bindings
- Overhaul of PRIME message playout control with the ability to rapidly-generate new scenes and drive multiple shows from a single project
- More auto-follow tools for set-and-forget graphics make it easier to edit table rows/columns and maintain text spacing across multiple columns
- Eliminate the need for hundreds of message variations with a single Message Range that automatically generates requested graphics via external updates
- Effortless color-correction of graphics to match your video with LUT file upload to any PRIME input or output channel.