disguise announced a new collaboration with NVIDIA to integrate the NVIDIA Omniverse platform with disguise’s platform for immersive experiences.
Creatives will soon be able to connect their preferred digital content-creation (DCC) tools, like Maya, Cinema 4D, 3ds Max and more, in a unified production pipeline, allowing for easier and quicker changes, enhanced content production, the ability to work in full fidelity, and a lower barrier of entry for accessing media and entertainment workflows.
NVIDIA Omniverse is an extensible platform enabling individuals and teams to build custom 3D pipelines and simulate large-scale virtual worlds faster than ever. With Omniverse, 3D design teams can work across multiple software suites to collaborate in real time in a shared environment.
By opening up the production pipeline to standard DCC tools, the available talent pool grows dramatically, overcoming talent shortages across media and entertainment. This is the rising tide that lifts all boats. The integration with NVIDIA Omniverse connects content creation tools to industry-leading real-time engines such as Unreal Engine, and also opens up future avenues for connecting AI-assisted content creation workflows that are evolving rapidly and taking the industry by storm.